[CakePHP 2.x]Controller,action名取得
Controller名
$this->name
action名
$this->action
Config/bootstrap.phpの末尾に追加。
config('const');
Configにconst.phpを下記内容で新規作成。
<?php define("HOGE",10); ?>
form->radioのvalue値を指定する。
<?= $this->Form->create('samples', array('type' => 'post', 'action' => 'sample1')); ?> <ul class="info-list"> <li> <label class="radio"> <?php $options = array('value1'=>'ラベル1','value2'=>'ラベル2','value3'=>'ラベル3','value4'=>'ラベル4'); $attributes = array("legend" => false, 'label'=> false, 'separator'=>'</label></li><li class="radio"><label class="radio">', 'value'=>'value1' ); echo $this->form->radio('radioGroup1', $options, $attributes); ?> </label> </li> </ul> <div class="textcenter margin-top1"><button type="submit" class="btn btn-wide3">submit</button></div> <?= $this->form->end() ?>
preg_replaceで複数の文字列置換
<?php $string='ABC DEF GHI JKL MNO ABC DEF GHI JKL'; $pattern=array("/ABC/","/DEF/","/MNO/"); $replace=array('あいう','えおか','ほげ'); $result=preg_replace($pattern, $replace, $string); echo $result; ?>
結果
あいう えおか GHI JKL ほげ あいう えおか GHI JKL
UIButtonをドラッグする
UIButton*btn=[UIButton buttonWithType:UIButtonTypeRoundedRect]; [btn addTarget:self action:@selector(onTouchDragInside:withEvent:) forControlEvents:UIControlEventTouchDragInside]; [self.view addSubview:btn]; -(void)onTouchDragInside:(UIButton*)btn withEvent:(UIEvent*)event{ UITouch *touch=[[event touchesForView:btn] anyObject]; CGPoint prevPos=[touch previousLocationInView:btn]; CGPoint pos=[touch locationInView:btn]; float dX=pos.x-prevPos.x; float dY=pos.y-prevPos.y; btn.center=CGPointMake(btn.center.x+dX,btn.center.y+dY); }
ドロップシャドウを付ける
#import <QuartzCore/QuartzCore.h>
UIImageView*iv=[[UIImageView alloc]initWithImage:[UIImage imageNamed:@"test.png"]]; iv.layer.shadowOpacity=0.4; iv.layer.shadowOffset=CGSizeMake(2.0, 2.0); [self.view addSubview:iv]; //iv.clipsToBounds=YES; これがあるとドロップシャドウが出ない
UIImageの作り方
NSString*fn=@"image.png"; UIImage*image1=[UIImage imageNamed:fn]; UIImage*image2=[UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/%@",[[NSBundle mainBundle] bundlePath],fn]]; NSURL*url=[NSURL URLWithString:@"http://yourdomain/image.png"]; NSData*data=[NSData dataWithContentsOfURL:url]; UIImage*image3=[UIImage imageWithData:data];
beginAnimationsはiOS4以降非推奨なので、
より便利なanimateWithDurationを使いましょう。
[UIView animateWithDuration:0.3 animations:^{ //アニメーション内容 targetView.frame=CGRectMake(0, 0, 100, 100); } completion:^(BOOL finished){ //アニメーションが終わったとき [targetView removeFromSuperview]; [targetView release]; targetView=nil; } ];
iOS6から使えるUICollectionViewを試しました。
UICollectionViewはこういうやつです。
サンプルプロジェクトファイル(SampleCollectionView.zip)
RootViewController.h
#import <UIKit/UIKit.h> #import "CollectionCell.h" #import "CollectionHeaderView.h" @interface RootViewController : UIViewController{ @private NSMutableArray*photos; int cellcnt; } @property (retain, nonatomic) IBOutlet UICollectionView *collectionView; @end
RootViewController.m 追記部分
-(NSString*)pzero:(NSString*)s keta:(int)keta{ if (s.length>=keta) { return s; } do { s=[NSString stringWithFormat:@"0%@",s]; } while (s.length<keta); return s; } -(NSString*)pzeroByInt:(int)n keta:(int)keta{ NSString*s=[NSString stringWithFormat:@"%d",n]; if (s.length>=keta) { return s; } do { s=[NSString stringWithFormat:@"0%@",s]; } while (s.length<keta); return s; } -(float)getFillRatio:(CGSize)sourceSize targetSize:(CGSize)targetSize{ CGFloat widthRatio = targetSize.width / sourceSize.width; CGFloat heightRatio = targetSize.height / sourceSize.height; return (widthRatio > heightRatio) ? widthRatio : heightRatio; } -(UIImage*)getResizeImageFillCrop:(UIImage*)img size:(CGSize)_size{ CGFloat ratio=[self getFillRatio:img.size targetSize:_size]; CGSize resizedSize = CGSizeMake(roundf(img.size.width*ratio), roundf(img.size.height*ratio)); UIGraphicsBeginImageContext(resizedSize); [img drawInRect:CGRectMake(0, 0, resizedSize.width, resizedSize.height)]; UIImage* resizedImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return [self getCropImage:resizedImage rect:CGRectMake((resizedImage.size.width-_size.width)*0.5, (resizedImage.size.height-_size.height)*0.5, _size.width, _size.height)]; } -(UIImage*)getCropImage:(UIImage*)img rect:(CGRect)rect{ CGImageRef imgref=CGImageCreateWithImageInRect([img CGImage],rect); UIImage *result=[UIImage imageWithCGImage:imgref]; CGImageRelease(imgref); return result; } -(void)initCollection{ photos=[[NSMutableArray alloc]initWithCapacity:11]; int i; for (i=0; i<23; i++) { UIImage*img=[UIImage imageNamed:[NSString stringWithFormat:@"sc%@.png",[self pzeroByInt:i keta:2]]]; [photos addObject:[self getResizeImageFillCrop:img size:CGSizeMake(78, 78)]]; //[photos addObject:img]; } cellcnt=[photos count]; [self.collectionView registerClass:[CollectionCell class] forCellWithReuseIdentifier:@"MY_CELL"]; UINib *headerNib = [UINib nibWithNibName:@"CollectionHeaderView" bundle:nil]; [self.collectionView registerNib:headerNib forSupplementaryViewOfKind:UICollectionElementKindSectionHeader withReuseIdentifier:@"MY_HEADER"]; } -(void)resetCollection{ [self.collectionView reloadData]; } - (NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView { return 1; } - (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section { return [photos count]; } - (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath { CollectionCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:@"MY_CELL" forIndexPath:indexPath]; cell.imageview.image=[photos objectAtIndex:indexPath.item]; return cell; } - (UICollectionReusableView *)collectionView:(UICollectionView *)collectionView viewForSupplementaryElementOfKind:(NSString *)kind atIndexPath:(NSIndexPath *)indexPath { CollectionHeaderView *headerView=[collectionView dequeueReusableSupplementaryViewOfKind:UICollectionElementKindSectionHeader withReuseIdentifier:@"MY_HEADER" forIndexPath:indexPath]; headerView.label.text=@"セクションヘッダー"; return headerView; } - (CGSize)collectionView:(UICollectionView *)collectionView layout:(UICollectionViewLayout*)collectionViewLayout referenceSizeForHeaderInSection:(NSInteger)section { return CGSizeMake(200, 50); } - (CGSize)collectionView:(UICollectionView *)collectionView layout:(UICollectionViewLayout*)collectionViewLayout sizeForItemAtIndexPath:(NSIndexPath *)indexPath { UIImage *image = [photos objectAtIndex:indexPath.item]; return CGSizeMake(image.size.width, image.size.height); } - (void)viewDidLoad { [super viewDidLoad]; [self initCollection]; }
CollectionCell.h
#import <UIKit/UIKit.h> @interface CollectionCell : UICollectionViewCell{ UIImageView*imageview; } @property(nonatomic,assign)UIImageView*imageview; @end
CollectionCell.m
#import "CollectionCell.h" @implementation CollectionCell @synthesize imageview; - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { self.backgroundColor=[UIColor whiteColor]; UIImageView *iv=[[UIImageView alloc] initWithFrame:CGRectMake(2, 2, frame.size.width - 4, frame.size.height - 4)]; iv.autoresizingMask=18; [self.contentView addSubview:iv]; self.imageview=iv; } return self; } /* // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code } */ - (void)setSelected:(BOOL)selected{ [super setSelected:selected]; if(selected){ self.backgroundColor=[UIColor cyanColor]; }else{ self.backgroundColor=[UIColor whiteColor]; } } @end
CollectionHeaderView.h
#import <UIKit/UIKit.h> @interface CollectionHeaderView : UICollectionReusableView @property (nonatomic,assign) IBOutlet UILabel *label; @end
CollectionHeaderView.m
#import "CollectionHeaderView.h" @implementation CollectionHeaderView - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { // Initialization code } return self; } /* // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code } */ @end
便利ですね
iOS6から使えるUIActivityを試しました。
UIActivityはこういうやつです。
-(void)startActivity:(int)type{ NSString*text=@"Hello World!! "; NSArray*actItems=nil; UIImage*image=nil; NSURL*url=nil; UIActivityViewController*actView; switch (type) { case 0://text actItems=[NSArray arrayWithObjects:text, nil]; break; case 1://text + image image=_img0.image; actItems=[NSArray arrayWithObjects:text,image, nil]; break; case 2://text + url url=[NSURL URLWithString:_tf0.text]; actItems=[NSArray arrayWithObjects:text,url, nil]; break; default: break; } actView=[[[UIActivityViewController alloc] initWithActivityItems:actItems applicationActivities:nil] autorelease]; actView.completionHandler = ^(NSString *activityType, BOOL completed){ //投稿した時 NSLog(@" activityType: %@", activityType); NSLog(@" completed: %i", completed); if (!completed) {//キャンセル or 失敗 } }; [self presentViewController:actView animated:YES completion:^{ //出現アニメ終了時 NSLog(@"appear!!"); }]; } //実行 [self startActivity:1];