[Swift]UISwitchButton

UISwitchButton

class UISwitchButton: UIButton {
    let onImage = UIImage(named: "check-on")
    let offImage = UIImage(named: "check-off")
    
    var isTapped: Bool = false {
        didSet {
            if isTapped {
                self.setImage(onImage, forState: .Normal)
            } else {
                self.setImage(offImage, forState: .Normal)
            }
        }
    }
    override init(frame: CGRect) {
        super.init(frame: frame)
        self.isTapped = false
        self.setImage(offImage, forState: .Normal)
        self.addTarget(self, action: #selector(UISwitchButton.tapButton(_:)), forControlEvents: UIControlEvents.TouchUpInside)
    }
    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
    }
    override func awakeFromNib() {
        self.addTarget(self,action:#selector(UISwitchButton.tapButton(_:)), forControlEvents: UIControlEvents.TouchUpInside)
        self.isTapped = false
    }
    func tapButton(sender: UIButton) {
        if sender == self {
            isTapped = !isTapped
        }
    }
}